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NWare is a Windows application that allows the design and management of networked audio systems.

Within NWare, an audio system is referred to as a project, and is created by dragging and dropping components into the design. These components would normally be found in an audio system, like gain controls, meters, equalizers, etc. are represented by on-screen objects and wired together within NWare.

The project design can the be tested within NWare without using any hardware devices on the network (NIONs, CAB 4ns etc.) using the emulate feature. No audio processing is actually performed, but the controls and the logic of the design (move sliders, turn knobs, set presets, etc.), to see how the user will interact with them when the project is running. A unique Graphical User Interface (GUI) can be created for the end user that is specific and intuitive to the project.  Additionally, it can be protected by user names and passwords, as well as using PIN to access additional “protected” pages.

When ready to actually start using the audio system, the project is deployed to a NION on the local area network. Once running, the project is independent of NWare. Users can connect to it using NWare or NWare:Kiosk, or use a third party control system.

Within NWare and using the NION, a project can be designed with control features that can control third party products such as video scalers, LCD monitors, projectors, and CD/DVD/Blu-Ray players, as well as audio amplifiers.

Minimum operating system requirements

Windows Vista Windows 7 Windows 8.1 Windows 10
Service Packs Latest Service Pack
Processor 1 GHz or faster 32-bit (x86) or 64-bit (x64) processor
Memory 2GB RAM minimum
Networking 100 (fast) Ethernet
Disk Space 170 MB plus space for application files, project files and associated media files (pictures, audio files, etc.).


  • NWare may run on other operating systems in addition to Windows Vista, Windows 7, Windows 8.1, and Windows 10, but they are not officially supported.
  • You can use a wireless network with NWare and Kiosk, but we recommend that you use a wired network whenever possible, especially when deploying projects. Wi-fi connections are generally not as reliable as wired connections for transferring large amounts of data
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